+18 NSFW Roguelike with turn-based combat system

[ Work in progress. ]

## Development change log##

v0.1.20201211quickfix

  • Fixed: Bug that didn't allow the game to start.

v0.1.20201211

  • Fixed: Health is now consistent across World UI, Player stats, and Battle mode
  • Added: Enemies switch between Wander and Alerted state based on player distance. 
  • Added: Hitting an enemy in World causes them to die. Being hit causes the player to take damage. 
  • Added: Inventory/stats switcher screen (press I key) 
  • Added: Game message log

v0.1.20201204

  • Fixed: Bug with the Procedural Map generation where enemies spawned on wall tiles.
  • Added: Enemies in World View now move around! The still don't attack though.
  • Added: Improved safe/nsfw battle graphics 😉 

v0.1.20201127

  • Start game interface with safe/NSFW switcher
  • Basic world movement and combat
  • Basic battle with boss#1
  • Sketches for boss#1 and player
StatusPrototype
PlatformsHTML5
Release date Nov 27, 2020
Authorcutecutepillow
GenreAdventure
Made withUnity
TagsAdult, Roguelike, Turn-based
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard
AccessibilitySubtitles
LinksTwitter/X

Development log

Comments

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i wonder as to why this stopped getting updates

(1 edit)

New bug after hotfix: The player and demoness start off at minimal health at the start of battle.

Edit: It appears to only happen if the player kills a creature in the overworld otherwise you'll start with full health when fighting the demoness.

Thanks for the report! Will take a look asap and see if I can fit a fix in next Friday's update, more graphics coming this week ;D

Just a heads up. Game doesn't start when selecting either option on Chrome or Brave browsers.

Thanks for the heads up, it seems to work in both on my end. Can you share which versions of each browser are you using so I can test this further?

Cheers,

V1.18.70 for Brave and Version 87.0.4280.88 for Chrome.

Would've told you that earlier if I had thought about it. It is odd because Unity loads up but the game doesn't start when buttons are pressed. Could be on my end so I'll check FF and update browsers.

For me it doesn't seem to work on any browser. Tried Chrome, Edge, Firefox, internet explorer. Nothing

Seems to be the case for me as well - tried Firefox and updating browsers with no luck. I'll wait to playtest on next update.

Thanks for the comment! The problem was actually on my end, it was working when for others wasn't. I deployed a quick fix, can you try now?

Works now, thank you for the prompt work.

Thanks, the problem was actually on my end, it was working when for others wasn't. I deployed a quick fix, can you try now?

mmmm interesting game ! c:

(+1)

Thanks for the support, next Friday's (11/Dec) version will come with a better battle system so there's continuity between the single battle and the world, I hope you like it!

Interesting concept - looking forward to your development.

(+1)

Thanks for commenting, the next update ( this week ) will add more gameplay enhancements, and a major graphics update. I hope you like it!

world generation bugs encountered

Thanks for the report! I'll look into it asap and deploy a fix shortly.

(+1)

This is fixed, new build coming on Friday, Dec 4th along new saucy graphics ;)